Exhibit Work


In August it was announced by GameStop that they would be discontinuing Game informer due to many factors, but the major one was that there was no interest to make these since not many gamers would buy it. This news makes me sad and a bit nostalgic because back in my youth I would occasionally buy one to see news of upcoming games and information about many games related topics. This was the earliest form of gaming culture that shaped the early generation and united people before. The more people have access to the internet the less valuable paper news becomes, since one can just look it up for information on the internet.
I wanted my project to be a sort of a tribute of the culture and design that gaming magazines use to be to celebrate their origins. When thinking about what made these magazines very popular in the first place, it was because of their very beginning being one of pure passion and excitement. These magazines felt like passion projects rather than the very robotized feeling where this paper now days are being made of modern design like the mainstreams news which took out the creativity and vibrant colors it once had. Power Input taps into the nostalgic energy of retro game culture, offering readers a fresh yet familiar take on gaming news, and gaming titles features. By merging classic design elements with modern insights, "Power Input" reimagines the experience of flipping through the pages of a gaming magazine, capturing the thrill of discovery that once connected fans to their favorite titles and industry trends. It’s a celebration of gaming history and the unique relationship between games and the players who love them.
This exhibition showcases the project’s design journey, from conceptual sketches to polished layouts, inviting audiences to look at the inspirations and call backs of old gaming magazines design in order to reminiscent of happier times and sense of community that these gaming magazines once brought to many young people including myself.
